HardDriverz is a futuristic arcade racer where players must race against each other and competitive AI in a fictional racing league to determine the best racer. The game has 3 unique and retro-techno tracks. Players can customize their kart with different modular parts.
Designed and implemented steering and drifting mechanics with simplified physics model, creating designer-friendly parameters and providing comprehensive documentation and training
Developed road generation tools using Unreal PCG Framework fir spline-based mesh creation (road surfaces, railings, intersections) and built custom editor utilities for efficient spline data manipulation
Engineered AI manager for 4-7 opponents with frame-distributed logic for performance optimization, implemented rubber banding system, and created adaptive driving algorithms for spline-based navigation