Gameplay & AI Programmer
Skills
C++, C#, Go, Python, Shell (Bash), Lua
DirectX 11, DirectX12, RenderDoc, PIX
Perforce, Git, Gerrit, Jenkins, JIRA
Unreal Engine, Unity
Requirement Analysis, CI/CD Pipeline, Test Automation(UT/FT/ST)
C++ Custom Engine
DX12 Bindless Rendering Pipeline
Game System (Audio, Input, Network, Event ...)
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Smooth Voxel Terrain
SDF Editing
Multi-material Blending
Dynamic Weather System
Multithreaded World Generation
Chunk-based Voxel World
Blinn-Phong Shading
OBJ Model Load and View
TCP/IP + IPv4 Multiplayer Chess Game
3D First Person Shooter
Billboard Sprites
Flow Field Based AI
Action-adventure Platformer
Unreal C++ and Blueprint
Enemy AI, Rewind Mechanics, Gameplay Logics
Arcade Racing Game
Unreal Blueprint Only
Car Physics, PCG Road Tools, Car AI
Physics-based Platformer
Unity, Android
Zero Gravity